

After the End: While the games lore is only explained in blog. Click new game and look at the tooltip that comes up when you hover over the enable easy difficulty button. Starsector provides examples of: Absent Aliens: Humanity is the only known sapient organic species and the only suggestion that this even might not be the case is a bit of in-universe speculation in the Onslaughts codex entry suggesting that some people believe the Onslaught was created to defeat some now-forgotten alien threat. They can also be acquired by raiding a colony that already has one installed in an industry. Graphics lib wont change that, go to Starsectorstarsector-coredataconfigsettings.json and change enableShipExplosionWhiteout to false. Nanoforges can be found randomly in caches, abandoned stations and ruins. This interaction occurs specifically with the Habitable condition, and not with colonies that have population but not the specific Habitable condition. If the nanoforge is removed before 90 days (cumulative) then the Pollution will also be removed a nanoforge remaining for longer than this results in permanent Pollution. Also if you find an expensive rare item (like nanoforge or sync core) you can. Pristine Nanoforges will take precedent over Corrupted Nanoforges in the case of multiple Nanoforges within a faction.Ī nanoforge (Corrupted or Pristine) will immediately create the Pollution condition when used in a colony with the Habitable condition, increasing hazard rating by 25% and effectively cancelling out Habitable's hazard rating benefits. This bonus also affects custom production, and does not stack with multiple Nanoforges across the faction. When installed into an appropriate industry, a Pristine Nanoforge increases the industries' production of all commodities by 3 units.Īdditionally, having a Pristine Nanoforge installed anywhere in a player's faction will increase the ship quality of all their faction's fleets by 50%. Pristine Nanoforges have a base price of 200 000 credits. While theres no way to farm them, with the +50 rare salvage skill and really good luck you can get some extra Pristine Nanoforges from mining stations, drone.

They can also be acquired by raiding a colony that already has one installed in an. In other words nanoforges produce horrific shit, unlike phase and teleportation the nanoforges are only subtly hinted at having some nasty surprises. It can be installed into the Heavy Industry and Orbital Works industries. Nanoforges can be found randomly in caches, abandoned stations and ruins. Alex is a huge fan of cosmic horror and Tri-Tach believes the drone Guardian was produced by a corrupted malfunctioning nanoforge. The Pristine Nanoforge is a special item.

In practice, getting defect-free starship components is still a challenge given the overall state of manufacturing in the Sector, but this nanoforge is as good as it gets. This one is good as new, at least according to its on-board diagnostics. Load up on marines, turn off that transponder, grab a few Colossus-MK3's for ground support, and hit Kazeron in Thule, or Chicomoztoc in Aztlan.A powerful and versatile manufacturing "black box", capable of building itself out to an industrial scale, given the necessary raw materials and human assistance.

If you cannot reclaim your nanoforge from them, you still have the option of stealing the pristine nanoforge used by the persean league and the hegemony. A world that is at zero stability for too long will decivilize. If it is not, you can raid the place repeatedly to stack the negative stability raid debuff on it over and over again. Nanoforge may or may not be there, however. The default core world pirate orbital works is located on Kapteyn Starworks (the space station) in the Isirah star system. If you cannot go back to the pirate base you sold it to and buy it back, then hitting the pirate's Orbital Works may allow you to repeatedly raid to re-obtain one. Protip on recovering your sector and save file from inevitable doom:
